Bid & Buried game logo

Bid & Buried™

IN DEVELOPMENT

Pixel Art • Auction Strategy • Treasure Hunting

Buy blind. Dig deep. Get rich. Read the clues inside each locker, outbid your rivals, and turn a van full of questionable junk into a resale empire.

Trailer

Overview

Three storage units go up for auction each day. You can peek from the doorway, but the best items are buried behind everything else. Visible objects hint at the locker's hidden archetype, rival behaviour leaks information, and every bid is a judgment call.

Once the unit is yours, excavation happens front-to-back. Containers may hide treasure, locked safes cost money to crack, and daylight keeps moving while your 40-capacity van fills up.

TL;DR: A pixel-art storage-auction game built around partial information. Learn the tells, win the right lockers, dig through what you bought, and decide what deserves the last space in your van.

The Daily Loop

1. Peek

Inspect the visible pile and look for valuable tells.

2. Bid

Read three rival bidders and know when to walk away.

3. Dig

Excavate in order and discover what was buried.

4. Load

Choose what earns a place in your limited van.

5. Sell

Take quick cash or wait for the right specialist.

Features

Readable Lockers

Each unit comes from a hidden archetype. What you can see provides clues about what may be buried deeper.

Rival Bidders

Big Bart has deep pockets, Spite Sal pushes your price up, and Eagle Ed's sharp eye can reveal a promising unit.

Meaningful Excavation

Items must be removed front-to-back. Containers can hide loot, and bulky finds force difficult decisions.

Limited Time & Space

Daylight runs out and the van only holds 40. Every item competes for the trip home.

Buyer Matching

Pawn Pete buys anything cheaply. Rotating specialists pay much more for the categories they collect.

Legendary Finds

Three unique legendary items exist in every world, waiting behind the right pile of forgotten junk.

Screenshots

Latest Development

Prototype v0.1 — One town and the complete day loop: yard, auction, excavation, van management, evening sales, rival AI, rotating buyers, and autosave.

Roadmap

◐ Core Day Loop
○ More Towns, Buyers & Locker Archetypes
○ Rumours & Legendary Item Hunts
○ Tools, Van & Shop Upgrades
○ Collections, Museum & Story Lockers
○ Sound, Music, Gamepad & Touch