INDEPENDENT GAMES. UNEXPECTED WORLDS.

Strange games. Dark humor. Worlds worth exploring.
Designed, directed, and built by one independent creator.

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FINISHED. RELEASED. YOURS TO EXPLORE.

Launched.

A home for completed games, films, and other creations from the studio.

INSERT A CARTRIDGE

Choose your next world.

Start here: choose a cartridge, hear it click into place, and see where the project stands. Explore the project pages for development updates and a closer look at each world.

Glass & Fortune project artwork
Private alpha01

Glass & Fortune

Bend the roll. Cheat fate.

A tactile roguelike built around five glass dice, risky combinations, and a masked fortune-teller who never gives you the whole truth.

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Bid & Buried project artwork
In development02

Bid & Buried

Buy blind. Dig deep. Get rich.

Peek inside a locker, buy it, dig front to back, and choose what earns space in your van.

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Speck project artwork
Private development03

Speck

Start small. Leave something behind.

A shared survival sandbox about beginning as almost nothing, shaping the objects around you, and turning an empty patch of world into home.

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Under the Radar project artwork
In development04

Under the Radar

Your next favourite is one you’ve never heard of.

Follow your curiosity into a world of quiet surprises and unexpected connections. Some things are worth a closer look.

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WRFM Radio project artwork
Listen live05

WRFM Radio

Listen live ↗

Smooth jazz for people who ship code.

Genuinely good, vocal-free smooth jazz you can leave on all day, hosted by Vera Lang with strange callers and developer-minded commercials.

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Pocket Wilds project artwork
Playable beta06

Pocket Wilds

Explore the wilds. Face the dice.

A retro fantasy adventure where free-roaming exploration gives way to tactical dice battles when a boss seals the door.

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DOQI concept artwork
Prototype · on hold07

DOQI

Your answers have been filed.

The Department of Questionable Inventions: a satirical personality game about ridiculous decisions and their consequences.

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Macabre Dolls concept artwork
Concept · not developed08

Macabre Dolls

Every doll has a past.

A collection of haunting artwork and card-game ideas. A concept archive, with no playable game or teaser.

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The Maze project artwork
In development09

The Maze

The world remembers the roll.

A narrative dice game about choices, chance, and the consequences you carry through a hostile maze.

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Juicebox concept artwork
Film experiment10

Juicebox

Small format. Strange possibilities.

An experimental short film in early development, exploring character, voice, and self-contained stories.

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Graffiti project artwork
Live guestbook11

Graffiti

Sign the guestbook ↗

Draw something small. Leave it behind.

A shared pixel-art guestbook where every visitor can draw, sign, and leave a permanent mark on the wall.

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Choose “Play & listen” for something available now. Development cartridges open the latest notes; archive entries preserve experiments and ideas for later.

A RECORD OF YOUR WANDERING

Your Studio Passport

Visit worlds. Find small secrets. Collect a stamp along the way.

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NOW ON THE WORKBENCH

What’s coming up

The three games at the front of the studio right now—one nearing wider testing, one playable and still evolving, and one growing quietly behind the scenes.

About the Studio

Brok3n by Design is an independent game studio where each project is designed, directed, and built by a single creator using modern creative tools. The studio brings together strange ideas, dark humor, nostalgia, and experimental mechanics. Every project explores something a little different — from retro RPGs and satirical personality tests to haunted card games and fictional radio stations.

Email the Studio More About the Studio → Built by Design, Not by Budget →