BRAND FILM · OUT NOW
Brok3n by Design
A film from the studio behind the games. Watch the new Brok3n by Design brand trailer.

INDEPENDENT GAMES. UNEXPECTED WORLDS.
Strange games. Dark humor. Worlds worth exploring.
Designed, directed, and built by one independent creator.
FINISHED. RELEASED. YOURS TO EXPLORE.
A home for completed games, films, and other creations from the studio.
BRAND FILM · OUT NOW
A film from the studio behind the games. Watch the new Brok3n by Design brand trailer.
INSERT A CARTRIDGE
Start here: choose a cartridge, hear it click into place, and see where the project stands. Explore the project pages for development updates and a closer look at each world.

Private alpha
Images, audio, music, voice, and other content.
Estimates may change; content remaining is not overall game completion.
Bend the roll. Cheat fate.
A tactile roguelike built around five glass dice, risky combinations, and a masked fortune-teller who never gives you the whole truth.
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In development
Images, audio, music, voice, and other content.
Estimates may change; content remaining is not overall game completion.
Buy blind. Dig deep. Get rich.
Peek inside a locker, buy it, dig front to back, and choose what earns space in your van.
Explore project →Watch trailer →
Private development
Images, audio, music, voice, and other content.
Estimates may change; content remaining is not overall game completion.
Start small. Leave something behind.
A shared survival sandbox about beginning as almost nothing, shaping the objects around you, and turning an empty patch of world into home.
Explore project →Watch trailer →
Your next favourite is one you’ve never heard of.
Follow your curiosity into a world of quiet surprises and unexpected connections. Some things are worth a closer look.
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Listen live
Images, audio, music, voice, and other content.
Estimates may change; content remaining is not overall game completion.
Smooth jazz for people who ship code.
Genuinely good, vocal-free smooth jazz you can leave on all day, hosted by Vera Lang with strange callers and developer-minded commercials.
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Playable beta
Images, audio, music, voice, and other content.
Estimates may change; content remaining is not overall game completion.
Explore the wilds. Face the dice.
A retro fantasy adventure where free-roaming exploration gives way to tactical dice battles when a boss seals the door.
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Prototype · on hold
Images, audio, music, voice, and other content.
Estimates may change; content remaining is not overall game completion.
Your answers have been filed.
The Department of Questionable Inventions: a satirical personality game about ridiculous decisions and their consequences.
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Concept · not developed
Images, audio, music, voice, and other content.
Estimates may change; content remaining is not overall game completion.
Every doll has a past.
A collection of haunting artwork and card-game ideas. A concept archive, with no playable game or teaser.
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In development
Images, audio, music, voice, and other content.
Estimates may change; content remaining is not overall game completion.
The world remembers the roll.
A narrative dice game about choices, chance, and the consequences you carry through a hostile maze.
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Film experiment
Images, audio, music, voice, and other content.
Estimates may change; content remaining is not overall game completion.
Small format. Strange possibilities.
An experimental short film in early development, exploring character, voice, and self-contained stories.
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Live guestbook
Images, audio, music, voice, and other content.
Estimates may change; content remaining is not overall game completion.
Draw something small. Leave it behind.
A shared pixel-art guestbook where every visitor can draw, sign, and leave a permanent mark on the wall.
Explore project →Choose “Play & listen” for something available now. Development cartridges open the latest notes; archive entries preserve experiments and ideas for later.
NOW ON THE WORKBENCH
The three games at the front of the studio right now—one nearing wider testing, one playable and still evolving, and one growing quietly behind the scenes.
Glass & Fortune is moving through private alpha toward playtesting, release preparation, screenshots, and a proper trailer.
Glass & Fortune →Pocket Wilds is playable now while balance, encounters, presentation, and the shape of the adventure continue to evolve.
Pocket Wilds →Speck is in private development, with its shared world, creation tools, homestead, and survival systems taking form one pass at a time.
Speck →Brok3n by Design is an independent game studio where each project is designed, directed, and built by a single creator using modern creative tools. The studio brings together strange ideas, dark humor, nostalgia, and experimental mechanics. Every project explores something a little different — from retro RPGs and satirical personality tests to haunted card games and fictional radio stations.